Unity Script Reference - Unity - Scripting API: The scripting reference is organised according to the classes available to scripts which are described along with their methods, properties and any other ...
Unity Script Reference – Scripting Overview - Unity Manual This is a short overview of how scripting inside Unity works. Scripting inside ...
Overview: Script compilation (Advanced) - Unity Manual Unity compiles all scripts to .NET dll files. The .dll files will be jit compiled at ...
Unity - Manual: Creating and Using Scripts Unlike most other assets, scripts are usually created within Unity directly. You can create a new script from the Create menu at the top left of the Project panel or ...
Unity - Manual: Scripting Scripting is an essential ingredient in all games. Even the simplest game will need scripts to respond to input from the player and arrange for events in the ...
Unity - Scripting API: Component.GetComponent It is better to use GetComponent with a Type instead of a string for performance ...
Unity - Scripting API: GameObject.AddComponent Use this function to change behaviour of objects on the fly. You can also add ...
Unity - Scripting Learn about programming from scratch, then progress to create detailed code for your projects.
Unity - Scripts as Behaviour Components What are Scripts in Unity? Learn about the behaviour component that is a Unity script, and how to Create and Attach them to objects.